This week for Waracle Wednesday I’m going to talk a bit about weapons from various cultures. No images this time, unfortunately - haven’t been able to sit down and draw some yet.
As the dominant force in the civilized world, the Quesachi unsurprisingly have a variety of weapons and masters. Out of all their weaponry, however, two stand out as truly unique: the macuahuitl and urumi. Both are used only by special forces and are a sort of mark of status in the Quesachan military. A macuahuitl is a flat club, often made from a hard wood, with square shards of obsidian embedded along the edges. It’s used by the Black Blades as a secondary weapon, generally for enemies intended for capture – it can easily sever tendons and cripple foes.
The other noteworthy weapon, an urumi, is a coiled sword. This long, odd blade takes years of specialized trained and is used by the Serpent Strikers order, often used for intimidation in battle. The whirling, flexible blade swings much like a whip, and is used in tandem with a shield.
The fabled Dushum, commonly known as the Dragon Riders, prefer a simpler, yet still stylish blade. When not using ranged weapons, a khopesh is their weapon of choice. Generally, Dushum khopeshes are extremely curved – sometimes as far as a half-circle – and it’s not unusual for the blades of officers to have decorative hilts and hand guards.
The Yanter in the far north are hunters as much as warriors, and their arsenal reflects such. Whether raiding or whaling, most Yanter travel with a knife, but also favor harpoons carved from whale bone, and bolas for capturing small prey or incapacitating victims during a pillage. Very few Yanter weapons are metal – not from a lack of forging skill, but a lack of ore in ready supply. Most homemade weapons are bone or wood, and most metal weapons are trophies acquired from raids. Occasionally Yanter will melt down metal and forge their own metal spear tips or knives.
The vast deserts of the southeast are home to the camel lords, the Maesunja. Nomadic and divided into small, oft-warring bands, the Maesunja prefer recurve bows for fighting and hunting. Their superior bows and skill from camelback make them the world’s deadliest archers, though even they keep a dagger or short sword on hand for close combat and self-defense.
As their name suggests, Trappers are masters of… well, traps. Hardened by centuries of guerilla warfare, rather than direct confrontation, the Trappers thrive on using their environment to their advantage, leading enemies into bamboo spike pits, exploding tree seeds, and giant spider lairs. In a pinch, however, Trappers can use their digging gloves as a weapon. Designed similar to a mole’s claw, the digging gloves are bamboo or iron claws sewn onto simple gloves, and can be used to grapple or scratch an enemy that ventures too close.
Like their distant cousins, the Dulisi are also improvisational fighters. Wandering river nomads, Dulisi rarely seek confrontation and have no homeland to defend. Most of their host nations distrust them, however, and thus most Dulisi train to use their everyday tools as weapons in a pinch. Common makeshift weapons are fishing spears and oars, and most Dulisi wield them as any weapon master carries their sword. Dulisi venturing out on their own for a time often carry a small dagger as well, usually hidden in their clothing.